
Well to keep and overwrite everything how we figured it out before means we have to remember or keep some record of how we did it before and that may mean the reinstallation of several mods to get the overwrite sequence correct. Now we want to update a mod in the middle of our nice and neat chronologically installed mod list. And this is where it gets complicated because the mesh and texture part is best done in chronological order ending with the mesh / texture you want (start with large M/T mods and overwrite with the smaller M/T mods for more specific items as you build your mod list). With meshes and textures involved NMM will ask if we want to overwrite if the meshes and textures with the same file names are in the game already.

esp files (or plugins) and mainly is about the plugin. Updating with NMM is just one segment of a process. Merge plugins in a more thoughtful way with Merge Plugins or something (Mod Organizer really shines here as a lot of adjustments to a large mod can be merged together right from the start). Note I leaned early _not_ to accept Wrye Bash’s suggested merging of plug-ins and just let WB bash the leveled lists. If the later I don’t think we do anything with the original mod just download and activate the update like any other ‘patch’, run Loot, and rebuild our Bashed Patch if the leveled lists are affected (again the mod author should really tell us but from experience we will start to know what kind of mods affect leveled lists). Hopefully the mod author is clear on that. As pointed out we need to know if the update replaces the original or is a patch to the original. Probably one can download the updated version first and then deactivate the current installed version without messing things up (ie, the first two steps can be done in any order).

I still consider myself a newb so please correct me if the following is in error in any way. NMM, in trying to be ‘simpler’, seems to hide things the user needs to know.

That’s the basics but it seems just from this thread there are a lot of ways to get in trouble.
